New York University, ITP
2010
The design for this 3D printed sculpture was made in Processing, a java-based programming language. A model system was created that simulated flocking behaviors seen in groups of birds, schools of fish, and swarms. The movement was translated to a 3D drawing, essentially functioning as a paintbrush style. The group behavior was altered live, shifting the flocking pattern as the sculpture was "grown", which resulted in entirely unique forms every time the program ran.
![](https://uploads-ssl.webflow.com/5d1fbfbc420c54efc23439b9/5d2147742e58b72947c8ea7a_VANSICE_Flock_01.jpg)
Corrie Van Sice, Complexity Drawing, 2010, 3D printed gypsum powder, cyanoacrylate, poplar base.
![](https://uploads-ssl.webflow.com/5d1fbfbc420c54efc23439b9/5d214767fce0e30cfe8f2fdb_VANSICE_Flock_03.jpg)
Corrie Van Sice, Complexity Drawing, detail, 2010, 3D printed gypsum powder, cyanoacrylate, poplar base.
![](https://uploads-ssl.webflow.com/5d1fbfbc420c54efc23439b9/5d21477e946d40c55e6934cb_VANSICE_Flock_02.jpg)
Corrie Van Sice, Complexity Drawing, 2010, 3D printed gypsum powder, cyanoacrylate, poplar base.
![](https://uploads-ssl.webflow.com/5d1fbfbc420c54efc23439b9/5d2147974c55f345bba0bc74_VANSICE_Flock_05.jpeg)
Corrie Van Sice, rendering from Complexity Drawing program, 2010, 3D mesh file.
![](https://uploads-ssl.webflow.com/5d1fbfbc420c54efc23439b9/5d2147a92e58b77283c8eb08_VANSICE_Flock_RnD.png)
Corrie Van Sice, photo still from Complexity Drawing program development phase, 2010.